2024. 7. 31. 01:06
윈도우폼
기본적으로 설치되어있으므로 필수는 아닌데 설치하면 좋다
https://github.com/ahzkwid/WindowVoice/blob/main/WindowVoice/Form1_main.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Windows.Input;
using System.Speech.Synthesis;
namespace WindowVoice
{
public partial class Form1_main : Form
{
private static SpeechSynthesizer synth = new SpeechSynthesizer();
public Form1_main()
{
InitializeComponent();
synth.SetOutputToDefaultAudioDevice();
//synth.SelectVoice("Microsoft Server Speech Text to Speech Voice (ko-KR, Heami)");
//synth.SelectVoice("Microsoft Server Speech Text to Speech Voice (ko-KR, TELE)");
//synth.SelectVoiceByHints(VoiceGender.Male);
//synth.SelectVoice("Microsoft Zira Desktop");
//synth.SelectVoice("Microsoft Heami Desktop");
textBox1_speech.KeyDown += new System.Windows.Forms.KeyEventHandler(this.key_down);
}
private void key_down(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Escape)//ESC눌렀을떄
{
textBox1_speech.Text = "";
}
if ((e.KeyCode == Keys.Enter || e.KeyCode == Keys.Return)) //엔터 눌렀을때
{
if (((Control.ModifierKeys & Keys.Alt) == Keys.Alt)) //알트눌려있을때
{
int pos = textBox1_speech.SelectionStart;//텍스트박스 포인터 위치
textBox1_speech.Text += "\r\n"; //엔터추가 \r을 붙여야 연속추가가 되는듯
textBox1_speech.Select(pos + 2, 0); //텍스트박스 포인터 복구하고 엔터 길이만큼 이동
}
else
{
e.SuppressKeyPress = true;//엔터무시
speech();
if (checkBox1_enter_to_clear.Checked == true) //엔터 누를떄 지우기 체크되어있을경우
{
textBox1_speech.Text = "";
}
}
}
}
private void speech()
{
if (textBox1_speech.Text == "문장 입력")
{
textBox1_speech.Text = "";
}
if (textBox1_speech.Text != "")
{
System.Threading.ThreadPool.QueueUserWorkItem(speech, textBox1_speech.Text); //스레드풀
//speech(textBox1_speech.Text);
}
}
private void speech(Object str)
{
synth.Speak((string)str);
}
private void speech(string str)
{
synth.Speak(str);
}
private void button1_enter_Click(object sender, EventArgs e)
{
speech();
}
}
}
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